local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
main_id = 11005
L0_1 = {}
L1_1 = 1100501
L2_1 = 1100502
L3_1 = 1100503
L4_1 = 1100504
L5_1 = 1100505
L6_1 = 1100506
L7_1 = 1100507
L8_1 = 1100508
L9_1 = 1100509
L10_1 = 1100510
L11_1 = 1100511
L12_1 = 1100512
L13_1 = 1100513
L14_1 = 1100514
L15_1 = 1100515
L16_1 = 1100516
L17_1 = 1100517
L18_1 = 1100518
L19_1 = 1100519
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
sub_ids = L0_1
L0_1 = {}
L0_1.ID = 1012
L0_1.Alias = "Xiangling"
XianglingData = L0_1
L0_1 = {}
L0_1.ID = 1005
L0_1.Alias = "Paimon"
PaimonData = L0_1
L0_1 = {}
L0_1.ID = 153701
L0_1.Alias = "Npc153701"
DraffData = L0_1
L0_1 = {}
L0_1.ID = 154101
L0_1.Alias = "Npc154101"
BrookData = L0_1
L0_1 = {}
L0_1.ID = 163001
L0_1.Alias = "Npc163001"
OlafData = L0_1
L0_1 = {}
L0_1.ID = 163101
L0_1.Alias = "Npc163101"
QGData = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 153701
L3_1.alias = "Npc153701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1100503Draff"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc163001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 163001
L4_1.pos = "Q1100503Olaf"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1100515"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 153701
L3_1.alias = "Npc153701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1100503Draff"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc163001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 163001
L4_1.pos = "Q1100503Olaf"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1100516"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 153701
L3_1.alias = "Npc153701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1100503Draff"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc163001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 163001
L4_1.pos = "Q1100503Olaf"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1100517"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 153701
L3_1.alias = "Draff"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1100503Draff"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc163001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 163001
L4_1.pos = "Q1100506Olaf"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1100518"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1012
L3_1.pos = "Q1100501XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc163001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 163001
L4_1.pos = "Q1100501Olaf"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc153701"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 153701
L5_1.pos = "Q1100501Draff"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1100501"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc154101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 154101
L3_1.pos = "Q1100502Brook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Xiangling"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1012
L4_1.pos = "Q1100502XL"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163001"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163001
L5_1.pos = "Q1100502Olaf"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc153701"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 153701
L6_1.pos = "Q1100503Draff"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc163101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 163101
L7_1.pos = "Q1100502QG"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1100502"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc154101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 154101
L3_1.pos = "Q1100503Brook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Xiangling"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1012
L4_1.pos = "Q1100503XL"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163001"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163001
L5_1.pos = "Q1100503Olaf"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc153701"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 153701
L6_1.pos = "Q1100503Draff"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc163101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 163101
L7_1.pos = "Q1100503QG"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1100503"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710030
L3_1.pos = "Q1100506Wash"
L3_1.alias = "Wash"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1100506"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710031
L3_1.pos = "Q1100509Burn1"
L3_1.alias = "Fire1"
L3_1.scene_id = 3
L4_1 = {}
L4_1.id = 70710032
L4_1.pos = "Q1100509Burn2"
L4_1.alias = "Fire2"
L4_1.scene_id = 3
L5_1 = {}
L5_1.id = 70710033
L5_1.pos = "Q1100509Burn3"
L5_1.alias = "Fire3"
L5_1.scene_id = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
L0_1["1100509"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc154101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 154101
L3_1.pos = "Q1100503Brook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Xiangling"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1012
L4_1.pos = "Q1100503XL"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163101"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163101
L5_1.pos = "Q1100503QG"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1100515"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc154101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 154101
L3_1.pos = "Q1100503Brook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Xiangling"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1012
L4_1.pos = "Q1100503XL"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163101"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163101
L5_1.pos = "Q1100503QG"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1100516"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc154101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 154101
L3_1.pos = "Q1100503Brook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Xiangling"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1012
L4_1.pos = "Q1100503XL"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163101"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163101
L5_1.pos = "Q1100503QG"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1100517"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc154101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 154101
L3_1.pos = "Q1100502Brook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Xiangling"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1012
L4_1.pos = "Q1100506XL"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163001"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163001
L5_1.pos = "Q1100506Olaf"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc153701"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 153701
L6_1.pos = "Q1100503Draff"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc163101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 163101
L7_1.pos = "Q1100502QG"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1100518"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1012
L3_1.pos = "Q1100507XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1100519"] = L1_1
